Metaverse:

During a SWOT (strengths, weaknesses, opportunities, and threats) Analysis, we will examine the ecosystem surrounding the promising and growing Metaverse market. The Metaverse market is primarily segmented into five main groups: Hardware Vendors, Software Vendors, Gaming Companies, Social Networking Companies, Service Providers .

Major players in each segment of the Metaverse market:

Hardware Vendors: Meta Platforms, Inc. Sony Oculus HTC Apple
Software Vendors: Unity Technologies Epic Games NVIDIA Corporation Adobe Autodesk
Gaming Companies: Activision Blizzard Electronic Arts Microsoft Valve Roblox
Social Networking Companies: Meta Platforms, Inc. Tencent Google Microsoft Snap Inc.
Service Providers: Lenovo Deloitte Tech Mahindra Accenture Capgemini

Updated 15.03.23

Number of Users in the Metaverse:

Unfortunately, there is no exact information on the number of users in the metaverse today. This is due to the fact that the metaverse is a relatively new concept and there is no single platform that unites all users. In addition, many companies involved in metaverse development do not publish their statistical data. However, estimates and forecasts can be found from individual analytical companies such as IDC, which predict an increase in the number of metaverse users in the coming years.

However, an approximate forecast based on the available data can be made:

Reach:

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All the graphs separately (you can open them in Full screen mode):

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In addition, a rough forecast of the average revenue per user (based on open data):

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All the graphs separately (you can open them in Full screen mode):

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AR/VR: